Project setup
Start with the storefront target, device family, and raw screenshots so every project begins with the right slide structure and export path.
The public website is generated as a static Astro build, while the screenshot workspace runs entirely in the browser for fast, low-cost hosting and instant access.
Start with the storefront target, device family, and raw screenshots so every project begins with the right slide structure and export path.
Adjust copy, switch device frames, refine composition, and keep layouts consistent without moving outside the browser-based editor.
Keep naming, ordering, and device grouping predictable so release reviews and store submissions stay simpler at the handoff stage.
Create an app, start a project, upload screenshots, and open the editor with a ready-made structure.
Start from the project wizard. Define the storefront target, choose the device family, upload raw screenshots, and apply a template that already fits the set.
Once inside the editor, update copy, switch device frames, reposition screenshots, reorder slides, and export a clean bundle directly from the browser.
Organize work by app, project, device set, and locale.
Each app can contain multiple projects so launches, updates, campaigns, and localization passes stay separate without losing reuse.
Within each project, screenshot sets can be grouped by device type and locale to keep exports predictable across storefronts.
Prepare high-resolution bundles for app store submission without server jobs.
Exports are designed for repeatable output names, clean ordering, and store-ready formatting so handoff is simple.
Because the workspace runs in the browser and the public site is static, deployment stays lightweight while the editor still feels immediate.